We just got a Nvidia GTX 480 in our lab. Apparently the PN Triangles example included in the Microsoft DirectX 11 SDK does not work properly, giving an “OUT OF MEMORY” error when run. (insert image)
Here I will post a modification of the code which allows it to run on Fermi
Comments on: "Microsoft SDK PN-Triangles on Nvidia GTX 480 (Fermi)" (1)
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