Tips/tricks related to Computer Graphics, GPUs and other programming

There is an interesting post on AltDevBlogADay showing how one can write a software rasterizer:

http://www.altdevblogaday.com/2012/04/14/software-rasterizer-part-1/

 

Anyone interested in graphics should have some understanding as to how the graphics pipeline works and how the rasterizer works. Knowledge of math (especially linear algebra) helps greatly.

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